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Periodical

The Gamification of Education.

Subjects: *INTERNET in education; *ONLINE education; *VIDEO gamesUNITED States

  • Source: Futurist. Sep/Oct2011, Vol. 45 Issue 5, p16-17. 2p.

  • Abstract: The article focuses on the argument among education professionals concerning the use of online social games to replace textbooks in schools in the U.S. ...

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Periodical

"This Game Sucks": How to Improve the Gamification of Education.

  • Authors : Smith-Robbins, Sarah "Intellagril"1,2

Subjects: *EDUCATION; *LEARNING; *CELL phones

  • Source: Educause Review. Jan/Feb2011, Vol. 46 Issue 1, p58-59. 2p. 1 Color Photograph.

  • Abstract: The article discusses the system of education through gamification. The system has been an old tradition of learning

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Periodical

Why Game Learning Works.

Subjects: *VIDEO games -- Psychological aspects; *LEARNING; *WORLD of Warcraft (Game)

  • Source: Library Journal. 4/15/2011, Vol. 136 Issue 7, p67-67. 1p. 1 Color Photograph, 1 Black and White Photograph.

  • Abstract: The article focuses on game learning and the benefits of video gaming. Mastery, the author notes, is a major lure to ...

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Periodical

Toy Psychology.

Subjects: *ELECTRONIC games; *HUMAN behavior; *MOTIVATION (Psychology)

  • Source: Technology Review. Sep/Oct2011, Vol. 114 Issue 5, p11-11. 1/2p.

  • Abstract: In this article the author questions the effectiveness of the present trend of gamification in altering human behavior. He explains the ...

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Periodical

matching the right design strategy to the right content.

Subjects: *BEHAVIOR modification; *EDUCATIONAL technology; *EMPLOYEE training

  • Source: T+D. Jul2011, Vol. 65 Issue 7, p48-52. 5p. 1 Chart.

  • Abstract: Learning professionals have a wide variety of technology-based tools available for the creation and delivery of instruction, but tools alone are ... Copyright of T+D is the property of Association for Talent Development and its content may not be copied or emailed to multiple sites ...

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Periodical

Beware game bubble.

Subjects: *LETTERS to the editor; *VIDEO games

  • Source: New Scientist. 3/26/2011, Vol. 209 Issue 2805, p36-36. 1/3p.

  • Abstract: A letter to the editor is presented in response to an article on video games by MacGregor Campbell which appeared in the January 8,

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Periodical

It's All Fun and Games in the Library.

Subjects: *EDUCATIONAL games; *EDUCATIONAL technology; *MONOPOLY (Game)

  • Source: Knowledge Quest. Sep/Oct2011, Vol. 40 Issue 1, p8-9. 2p. 1 Color Photograph.

  • Abstract: The article presents the authors insight regarding the educational games they played as well as the educational value of games. It presents the author's experience ...

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Periodical

The doorbell of optimism.

Subjects: *VIDEO games & children; *VIDEO gamers; *EDUCATIONAL games

  • Source: New Statesman. 5/23/2011, Vol. 140 Issue 5054, p11-11. 1/2p.

  • Abstract: This article reports on video games and how they have been integrated into life and education. The article discusses video game use among children, noting ...

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Review

TECHNOLOGY (GENERAL).

Subjects: *NONFICTION20% Chance of Rain: Exploring the Concept of Risk (Book); RISK & Crisis Communications: Methods & Messages (Book); PUBLISH & Flourish: A Practical Guide for Effective Scientific Writing (Book)JONES, Richard B.; WALASKI, Pamela; SHOLAPURKAR, Amar A.

  • Source: Reference & Research Book News. Dec2011, Vol. 26 Issue 6, p265-270. 6p.

  • Abstract: The article reviews several books including "20% Chance of Rain: Exploring the Concept of Risk," by Richard B. Jones, "Risk and Crisis Communications: Methods and Messages," ...

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Periodical

The Intelligence.

Subjects: *PRICE inflation; WORLD news briefsUNITED KingdomBIZIMUNGU, Augustin; TRUMP, Donald, 1946-

  • Source: New Statesman. 5/23/2011, Vol. 140 Issue 5054, p10-11. 2p. 2 Color Photographs.

  • Abstract: This article presents world news briefs. Former Rwandan army chief Augustin Bizimungu was found guilty of genocide and crimes against humanity and was sentenced to 30 ...

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  • 1-10 of  11 results for "Gamification in learning"