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Conference

Gamification of Learning Management Systems and User Types in Higher Education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2018, p91-98, 8p

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Conference

Gamification and Learning Performance: A Systematic Review of the Literature.

  • Source: Proceedings of the European Conference on Games Based Learning; 2017, p515-522, 8p

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Conference

CumbraeCraft: A Virtual Environment for Teaching Cultural Heritage to Primary Schoolchildren.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p499-508, 10p

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Conference

Dynamic Virtual Learning Landscapes to Enhance Student Reflective Processes.

  • Source: Proceedings of the European Conference on Games Based Learning; 2011, p691-702, 12p, 3 Color Photographs, 1 Diagram, 5 Charts, 4 Graphs

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Conference

Application of the Octalysis Framework to Gamification Designs for the Elderly.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p260-267, 8p

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Conference

Introducing Gamification in Introductory Programming Courses.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p904-907, 4p

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Conference

Gamification of the Middle Ages: Educational Dimension of User Modifications of “Total War: Medieval II”.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p700-708, 9p

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