Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Conference

How to Welcome First-year Students: Best Practice of a Gamified Orientation Day.

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p588-596, 9p

Record details

×
Conference

Gamification of Learning Management Systems and User Types in Higher Education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2018, p91-98, 8p

Record details

×
Conference

Gamification and Learning Performance: A Systematic Review of the Literature.

  • Source: Proceedings of the European Conference on Games Based Learning; 2017, p515-522, 8p

Record details

×
Conference

CumbraeCraft: A Virtual Environment for Teaching Cultural Heritage to Primary Schoolchildren.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p499-508, 10p

Record details

×
Conference

Dynamic Virtual Learning Landscapes to Enhance Student Reflective Processes.

  • Source: Proceedings of the European Conference on Games Based Learning; 2011, p691-702, 12p, 3 Color Photographs, 1 Diagram, 5 Charts, 4 Graphs

Record details

×
Conference

Gamification in Cybersecurity Education; the RAD-SIM Framework for Effective Learning.

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p562-569, 8p

Record details

×
Conference

Can We Detect Non-playable Characters' Personalities Using Machine and Deep Learning Approaches?

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p271-279, 9p

Record details

×
Conference

Pure Gamification: An Energy Case.

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p784-792, 9p

Record details

×
Conference

Application of the Octalysis Framework to Gamification Designs for the Elderly.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p260-267, 8p

Record details

×
  • 1-10 of  452 results for "Gamification in learning"