Item request has been placed!
×
Item request cannot be made.
×

Processing Request
Item request has been placed!
×
Item request cannot be made.
×

Processing Request
Subjects: UtahImagine Learning
-
Source:
PR Newswire US. 07/06/2021.
-
Abstract:
PROVO, Utah, July 6, 2021 /PRNewswire-PRWeb/ -- Imagine Learning, a Weld North Education company and leading provider of supplemental adaptive ...
Record details
Subjects: Belgium; CaliforniaKloudLearn ; ECU Worldwide
-
Source:
PR Newswire US. 07/01/2021.
-
Abstract:
CUPERTINO, Calif. and FLANDERS, Belgium, July 1, 2021 /PRNewswire/ -- ECU Worldwide, a global leader in Logistics & Supply Chain services, has selected KloudLearn to power its Enterprise ...
Record details
Subjects: New YorkTechnavio
-
Source:
PR Newswire US. 01/18/2022.
-
Abstract:
NEW YORK, Jan. 18, 2022 /PRNewswire/ -- According to the research report "E-learning Market by End-users and Geography - Forecast and Analysis 2021...
Record details
Subjects: England; United KingdomLEO Learning
-
Source:
PR Newswire US. 10/29/2018.
-
Abstract:
LONDON, Oct. 29, 2018 /PRNewswire-PRWeb/ -- LEO Learning has landed in Training Industry's 2018 Top 20 list for gamification. This inclusion ...
Record details
Subjects: New YorkTechnavio
-
Source:
PR Newswire US. 07/18/2022.
-
Abstract:
NEW YORK, July 18, 2022 /PRNewswire/ -- The Gamification Market size is expected to grow by USD 27.77 billion at a CAGR of 29.15% during ...
Record details
Subjects: North CarolinaLEO Learning
-
Source:
PR Newswire US. 07/25/2019.
-
Abstract:
RALEIGH, N.C., July 25, 2019 /PRNewswire-PRWeb/ -- LEO Learning, the market leader in innovative digital learning solutions, has ...
Record details
Subjects: MassachusettsQstream
-
Source:
PR Newswire US. 05/20/2020.
-
Abstract:
BURLINGTON, Mass., May 20, 2020 /PRNewswire/ -- Qstream, makers of mobile microlearning software that uses gamification to engage employees for educating and reinforcing ...
Record details
Subjects: New YorkBrainly
-
Source:
PR Newswire US. 01/25/2022.
-
Abstract:
NEW YORK, Jan. 25, 2022 /PRNewswire/ -- As parents, teachers, and students continue to embrace new tech-driven tools for learning outside the classroom,
Record details
Subjects: New YorkTechnavio
-
Source:
PR Newswire US. 06/07/2022.
-
Abstract:
The introduction of gamification will be one of the key trends in the E-learning market in ...
Record details