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Imagine Learning Wins Two 2021 CODiE Awards for Product Excellence

Subjects: UtahImagine Learning

  • Source: PR Newswire US. 07/06/2021.

  • Abstract: PROVO, Utah, July 6, 2021 /PRNewswire-PRWeb/ -- Imagine Learning, a Weld North Education company and leading provider of supplemental adaptive ...

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ECU Worldwide Selects KloudLearn to Power its Enterprise Training

Subjects: Belgium; CaliforniaKloudLearn ; ECU Worldwide

  • Source: PR Newswire US. 07/01/2021.

  • Abstract: CUPERTINO, Calif. and FLANDERS, Belgium, July 1, 2021 /PRNewswire/ -- ECU Worldwide, a global leader in Logistics & Supply Chain services, has selected KloudLearn to power its Enterprise ...

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E-learning Market Size to grow by USD 147.79 billion | Market Research Insights Highlight the Rising Adoption of Gamification as Key Driver | Technavio

Subjects: New YorkTechnavio

  • Source: PR Newswire US. 01/18/2022.

  • Abstract: NEW YORK, Jan. 18, 2022 /PRNewswire/ -- According to the research report "E-learning Market by End-users and Geography - Forecast and Analysis 2021...

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Global Learning Management System Market 2020-2024: Increase in Demand for Gamification in LMS & Incorporation of Augmented Reality (AR) in LMS

Subjects: Ireland; United Kingdom; United States of AmericaResearch and Markets

  • Source: PR Newswire US. 12/07/2020.

  • Abstract: DUBLIN, Dec. 7, 2020 /PRNewswire/ -- The "Global Learning Management System Market (by Component, Deployment Model, User-Group and Region): Insights & Forecast with Potential ...

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LEO Learning Named on Training Industry's Top 20 Gamification List

Subjects: England; United KingdomLEO Learning

  • Source: PR Newswire US. 10/29/2018.

  • Abstract: LONDON, Oct. 29, 2018 /PRNewswire-PRWeb/ -- LEO Learning has landed in Training Industry's 2018 Top 20 list for gamification. This inclusion ...

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Brainly's Gamification Initiative Delivers Impressive Results for Students

Subjects: New YorkBrainly

  • Source: PR Newswire US. 01/25/2022.

  • Abstract: NEW YORK, Jan. 25, 2022 /PRNewswire/ -- As parents, teachers, and students continue to embrace new tech-driven tools for learning outside the classroom,

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LEO Learning Named on 2019 Training Industry Top 20 Gamification Companies List

Subjects: North CarolinaLEO Learning

  • Source: PR Newswire US. 07/25/2019.

  • Abstract: RALEIGH, N.C., July 25, 2019 /PRNewswire-PRWeb/ -- LEO Learning, the market leader in innovative digital learning solutions, has ...

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Qstream Recognized as a Leader in Gamification for Corporate Learning Programs

Subjects: MassachusettsQstream

  • Source: PR Newswire US. 05/20/2020.

  • Abstract: BURLINGTON, Mass., May 20, 2020 /PRNewswire/ -- Qstream, makers of mobile microlearning software that uses gamification to engage employees for educating and reinforcing ...

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Learning Management System Market Size Worth $50.99Bn, Globally, by 2028 at 19.2% CAGR - Exclusive Report by The Insight Partners

Subjects: United Kingdom; United States of AmericaThe Insight Partners

  • Source: PR Newswire US. 02/23/2022.

  • Abstract: NEW YORK, Feb. 23, 2022 /PRNewswire/ -- The Insight Partners published latest research study on "Learning Management System Market Forecast to 2028 - COVID-19 ...

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