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Academic Journal

Engaging Elementary School Children in Mindful Learning Through Story-Based Creativity Games Facilitates Their Growth Mindset.

Subjects: Maturation (Psychology); Gamification; Mobile gamesTaiwan

  • Source: International Journal of Human-Computer Interaction. Feb2023, Vol. 39 Issue 3, p519-528. 10p. 1 Color Photograph, 3 Diagrams, 1 Chart, 1 Graph.

  • Abstract: A growth creativity mindset is critical to the learning of creativity which is regarded as an important future skill. To cultivate ...

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Academic Journal

Effects of Gamification on Behavioral and Cognitive Engagement of Students in the Online Learning Environment.

  • Source: International Journal of Human-Computer Interaction. Oct2023, Vol. 39 Issue 17, p3334-3345. 12p. 2 Diagrams, 7 Charts, 3 Graphs.

  • Abstract: The study investigated the effects of gamification on behavioral and cognitive engagement of students in online learning ...

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Academic Journal

How to Design Audio-Gamification for Language Learning with Amazon Alexa?—A Long-Term Field Experiment.

  • Source: International Journal of Human-Computer Interaction. Dec2022, p1-18. 18p. 5 Illustrations, 3 Charts.

  • Abstract: Abstract Gamification can increase motivation in learning, and intelligent virtual assistants (IVAs) can support foreign language

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Academic Journal

Gamification is Working, but Which One Exactly? Results from an Experiment with Four Game Design Elements.

Subjects: *GAMIFICATION; *GAMES; *MOTIVATION (Psychology)

  • Source: International Journal of Human-Computer Interaction. Feb2023, Vol. 39 Issue 3, p612-627. 16p. 3 Diagrams, 3 Charts, 2 Graphs.

  • Abstract: Current gamification research usually examines several game design elements at the same time, which makes it difficult to distinguish how and ... Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be ...

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Academic Journal

Differentiating between the "Need" for and the "Experience" of Self-determination Regarding Their Influence on Pupils' Learning of Creativity through Story-based Digital Games.

Subjects: *Standard deviations; School children; Creative ability

  • Source: International Journal of Human-Computer Interaction. Aug2020, Vol. 36 Issue 14, p1368-1378. 11p. 1 Color Photograph, 2 Diagrams, 3 Charts, 2 Graphs.

  • Abstract: Self-determination (SD) and game-based learning have attracted great attention, and recent investigation studies have shown that SD is closely related to ...

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Academic Journal

Gamification Solutions to Enhance Software User Engagement—A Systematic Review.

Subjects: *GAMIFICATION; *META-analysis; *VIDEO games

  • Source: International Journal of Human-Computer Interaction. 2016, Vol. 32 Issue 8, p613-642. 30p. 10 Diagrams, 8 Charts, 12 Graphs.

  • Abstract: Gamification is the use of video-game mechanics and elements in nongame contexts to enhance user engagement and performance. The purpose of ... Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be ...

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Academic Journal

Comparing the Effectiveness of Instructional Video Types: An In-Depth Analysis on Pre-Service Teachers for Online Learning.

Subjects: *INSTRUCTIONAL films; *STUDENT teachers; *ONLINE educationTURKEY

  • Source: International Journal of Human-Computer Interaction. Feb2023, Vol. 39 Issue 3, p575-586. 12p. 1 Diagram, 1 Chart, 1 Graph.

  • Abstract: This mixed method study investigated comparatively the effects of instructional video (IV) types used in online learning (OL). A total of 394 ... Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be ...

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Academic Journal

The Impact of Gamification on Macro- and Micro-level Social structures—The Case of an Industrial Organization.

Subjects: *SOCIAL structure; *GAMIFICATION; *ORGANIZATIONAL structure

  • Source: International Journal of Human-Computer Interaction. May2022, Vol. 38 Issue 7, p614-630. 17p. 4 Diagrams, 4 Charts.

  • Abstract: This paper explains how gamification influences the macro- and micro-level social structures in an industrial organization. Based on qualitative content analysis ... Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be ...

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Academic Journal

Evaluate Space after Covid-19: Smart City Strategies for Gamification.

Subjects: *PUBLIC spaces; *SMART cities; *COVID-19LIVERPOOL (England); NEWCASTLE upon Tyne (England)

  • Source: International Journal of Human-Computer Interaction. Jan2023, Vol. 39 Issue 2, p319-330. 12p. 1 Diagram, 2 Charts, 6 Graphs.

  • Abstract: Smart cities carry the burden of utilizing technologies to support city life during and beyond the Covid-19 pandemic. More than ever, true smartness needs to ... Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be ...

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Academic Journal

Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop.

Subjects: *CHINESE art; *CHINESE painting; *LEARNING strategies

  • Source: International Journal of Human-Computer Interaction. Feb2022, Vol. 38 Issue 3, p213-226. 14p. 3 Color Photographs, 2 Illustrations, 5 Charts.

  • Abstract: We examine the user experience, learning effectiveness, learning behaviors, and learning motivation of 54 ... Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be ...

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