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Subjects: Educational Games; Computer Games; Formative Evaluation
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Source:
International Journal of Game-Based Learning, v10 n1 Article 1 p1-18 2020.
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Abstract:
The use of computer games in education has been increasing in popularity during the past decade. Game-based learning environments are designed ... As Provided
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Subjects: College Students; Student Attitudes; Educational Games
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Source:
International Journal of Game-Based Learning, v9 n2 Article 1 p1-19 2019.
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Abstract:
Gamification provides a practical approach to improving learning processes, especially the learner's motivation. However, little research has ... As Provided
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Subjects: Educational Games; Journalism Education; Critical Thinking
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Source:
International Journal of Game-Based Learning, v7 n2 p47-62 2017.
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Abstract:
Training in critical thinking is essential for the professional development of journalism students. To achieve this goal, this study developed a gamified platform and a ... As Provided
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Subjects: Learner Engagement; Game Based Learning; Play
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Source:
International Journal of Game-Based Learning, v11 n3 Article 1 p1-18 2021.
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Abstract:
The article describes projects that combined experiential learning and gamification with teachers and pupils in junior high ... As Provided
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Subjects: Epistemology; Teaching Methods; Game Based LearningCyprus
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Source:
International Journal of Game-Based Learning, v10 n4 Article 1 p1-21 2020.
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Abstract:
This paper presents a pilot study on the evaluation of instruments for data gathering for an epistemic game development competition for high school students. The ... As Provided
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