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  • 1-5 of  5 results for "Gamification in learning"
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Academic Journal

DARK DESIGN PATTERNS: AN END-USER PERSPECTIVE.

  • Source: Human Technology. Aug2020, Vol. 16 Issue 2, p170-199. 30p.

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Academic Journal

HUMAN TECHNOLOGY: TOWARD THE SECOND DECADE.

  • Source: Human Technology. May2015, Vol. 11 Issue 1, p1-3. 3p.

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Academic Journal

BODYSTORMING FOR MOVEMENT-BASED INTERACTION DESIGN.

  • Source: Human Technology. Nov2016, Vol. 12 Issue 2, p193-251. 59p.

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  • 1-5 of  5 results for "Gamification in learning"