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Academic Journal

Can Gamification Assist Learning? A Study to Design and Explore the Uses of Educational Music Games for Adults and Young Learners

Subjects: Gamification; Game Based Learning; Music Education

  • Source: Journal of Educational Computing Research, v60 n8 p2015-2035 Jan 2023.

  • Abstract: The study aimed to examine the learning effects of integrating various game elements into game-based learning materials ... As Provided

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Academic Journal

Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal.

Subjects: *INDIVIDUALIZED instruction; *CHATBOTS; *MACHINE learning

  • Source: Sensors (14248220). Jan2023, Vol. 23 Issue 1, p545. 18p.

  • Abstract: A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

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Academic Journal

Factors Influencing the Implementation of Gamification for Learning in Information Systems Education.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 8, p32-41, 10p

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Academic Journal

Evaluation of Gamified Training A Solomon Four-Group Analysis of the Impact of Gamification on Learning Outcomes.

  • Source: TechTrends: Linking Research & Practice to Improve Learning; Sep2021, Vol. 65 Issue 5, p750-759, 10p

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Academic Journal

Gamification in Teaching and Learning Languages: A Systematic Literature Review.

Subjects: *GAMIFICATION; *LITERATURE reviews; *FOREIGN language education

  • Source: Romanian Journal for Multidimensional Education / Revista Romaneasca pentru Educatie Multidimensionala. Jun2021, Vol. 13 Issue 2, p559-577. 19p.

  • Abstract: It can be seen that emerging technology has positively affected learning in several aspects. Recently gamification has ... Copyright of Romanian Journal for Multidimensional Education / Revista Romaneasca pentru Educatie Multidimensionala is the property of Lumen Publishing House and its content may not ...

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  • 1-10 of  15,179 results for "Gamification in learning"