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Academic Journal

MOKYMOSI VEIKLOS SAMPRATA SKAITMENINĖJE PLOTMĖJE.

  • Source: Pedagogy Studies / Pedagogika; 2011, Issue 102, p94-103, 10p

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Academic Journal

Skaitmeninių žaidimų taikymo galimybės įgyvendinant dailės mokomojo dalyko Curriculum.

  • Source: Pedagogy Studies / Pedagogika; 2016, Vol. 123 Issue 3, p120-138, 19p

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Conference

BENDRADARBIAVIMAS ADAPTUOJANT SKAITMENINIUS MOKYMOSI OBJEKTUS UGDYMO(-SI) PROCESE.

  • Source: Challenges & Social Responsibility in Business / Issukiai ir Socialine Atsakomybe Versle. 2019, p57-63. 7p.

  • Abstract: Teachers who seek for continuous education (learning) process improvement, not only reform teaching methods, but also use a variety of Dėstytojai siekiantys nuolatinio ugdymo(-si) proceso tobulinimo gerina ne tik mokymo metodus, bet pasitelkia ir įvairias skaitmenines inovacijas, tarp jų ir skaitmeninius mokymosi objektus. ... Copyright of Challenges & Social Responsibility in Business / Issukiai ir Socialine Atsakomybe Versle is the property of Challenges & Social Responsibility in Business and its content ...

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Academic Journal

SKAITMENINIS TEILORIZMAS IR JO SĄVEIKA SU E. MOKYMUSI.

  • Source: Vocational Education: Research & Reality; 2012, Issue 22, p10-19, 10p

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  • 1-10 of  108 results for "Digital Learning"