Two decades of game concepts in digital learning environments – A bibliometric study and research agenda.
Do socio-cultural differences matter? A study of the learning effects and satisfaction with physical activity from digital learning assimilated into a university dance course.
Effects of solo vs. collaborative play in a digital learning game on geometry: Results from a K12 experiment.
The counterintuitive self-regulated learning behaviours of healthcare providers from low-income settings.
A mixed-methods study to identify effective practices in the teaching of writing in a digital learning environment in low income schools.
Exploring the characteristics of an optimal design of digital materials for concept learning in mathematics: Multimedia learning and variation theory.
The Digital Learning Classroom: Improving English Language Learners' Academic Success in Mathematics and Reading Using Interactive Whiteboard Technology
Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review.